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Randomity
Intelligence doesn’t fail. The game does. I’ve been working on a short book that connects something unexpected: human psychology, trauma, and artificial intelligence. The core idea is simple—and unsettling: Trap any mind in an unwinnable game long enough, and it will break. That’s true for people. And it’s true for AI. In humans, we call it burnout, trauma, learned helplessness. In AI, we call it reward hacking, policy collapse, misalignment. Different words. Same failure mod

Danielle Franklin
Jan 261 min read
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